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RenGame

12
Posts
A member registered Jul 23, 2021

Recent community posts

true, I figured it out as well and the issue still there Buildbox hasn’t fixed it yet. Adding ,, before the numbers will fix this issue. And I wanna thank you again for this shop system, it is awesome.

I also have 2 questions for you Smart Penguins.

1- How do I place an image in front of the grid  view? The grid view seems pined to be always in front. I would really appreciate it if you could help.

2- I have done so much with that shop system, you have no idea. The project I’m working on right now requires the item, BG or Currency to have a label node connect to it, so once the Item, Bg or currency has created the text will show up.  Now, I can use the label node Buildbox provided but the only issue I have with that label node is not set to type infinitely. So my question is would you be able to create a label node where I can type more than 1 paragraphs or infinity.

If you can let me know your price. 

Email: rengame380@gmail.com

nice shop system  alright but unfortunately the 3.5.1 and  3.5.2 messed it up.  The position limiter node cannot be edited, everything is off the screen. The values change  back on their own even after saving. And also there’s an error if using magnetize characters. Once the asset manager dropped into the 3D world it shows errors for all magnetized characters once remove the asset manager, the errors are gone.. I know Buildbox messed everything up in this update but it would be appreciate if you could look into that. 

is there a video tutorial on how to set this up? just like the coin shop

hey man

I wanna get this but want to make sure that I'm getting help from you if I am stuck.

hey man

For some reasons my messages were still invisible on the forum. In case you haven’t seen them yet, to answer your question yes I have the pro version of Buildbox and how much will you charge for the custom ads?

hey

how's it going ?I'm looking for a tracking node where the enemies have to track the characters.  I used the tracking node in interstellar template in buildbox 3 to make that happen but unfortunately it only track one character.

let me know if you can make that happen.

yes, I did.

And I’m tryna  add a fire button in my game UI, when the game starts I want the button to have an amount of bullets once used, the player will need to refill or buy from the shop system. Would that be possible for you to make that happen?

it seems to me the reason the game is crashing Everytime I tried to purchase something was because there was no store Identifier but I’m not sure though. 

I actually export your SPSS BBDOC to Buildbox world, it crashed then I exported it from Xcode to my phone it also crashed. I  sent a video don't know if you can see it. 

Spss/Users/ren/Desktop/SPSS.mp4

Hello again 

My game is crashing every time I press the button to buy coins, I would really appreciate it if you could fix it I can’t publish the game.

okay, thanks. 

I exported my project and Every time I press the purchase buttons to buy coins the game crashed. Is it supposed to to that?

Thanks for helping me set it. It’s pretty cool.

I have one request. Can you create a scale node for me if it’s possible and let me know how much. My characters are too big in the grid list, I know that I could scale them down in the characters 3D model but the problem is, i have too many 3D model, I used Buildbox shapes to create the characters, if I go ahead and  scale down each 3D model and then position them again, for all the characters it’s gonna take forever. 

And also I don’t know if the shop is compatible with a game that has about 20 levels, I just can’t set up for more than 1 level. Everything looks good but the BG doesn’t change when I choose any after buying them. I know it’s probably because I have 20 levels in the game and also the way I set them up but I’m still. 

It would be great if you know how and show me how to set it up.